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Voice ofa regulator
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Tenfold Research

Industry talk.

The industry is moving faster than it ever has. We've been out talking to the people at every corner of it: regulators, operators, studios, builders, test labs. This is what they're telling us.

to the audio experience.

The Regulator

On approving AI-built games at market speed

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“We're seeing more games submitted than ever before, and it's clearly due to the rise of AI.

They're high fidelity, they look fantastic, and we want to approve as many of them as we can.”

“The real challenge is keeping pace with the market.

The games are changing almost daily, and our approvals have to move just as fast.”

The Operator

On owning originals without building a studio

Portrait generated with AI

“Originals are the most profitable games that we run, give us the most control, have no supplier fees, and no one else has them.”

“But you know, I really don't want to build a studio myself.

I just want access to the best games I can uniquely call my own.”

The Provider

On prototyping faster with the IP they own

Portrait generated with AI

“Currently, there's more competition than we've ever seen, meaning we have to move faster than we ever have.”

“If we could prototype concepts quicker, leveraging the IP we've already built, we'd get more games to market sooner.”

The Builder

On the gap between concept and compliance

Portrait generated with AI

“If I want, I can one-shot a game concept in an afternoon.”

“What I can't do is get it into the form this industry needs: compliant, certification-ready, and built on predefined rails.

Solve that, and it changes everything for people like me.”

The Test Lab

On testing more games, to the same standard

Portrait generated with AI

“We've spent 30 years testing games, and we're looking for ways to accept more of them, faster, without lowering the standard.”

“We haven't seen innovation at that level yet.

But we're anticipating it.”